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BRINK

Set in a nearby future, Brink attempts to do something different with multiplayer gaming by focusing on free-running and parkour. With some good ideas, Brink borders on fun, but its repetition and lack of depth keep it from being a real contender.
Brink is set atop a floating city called The Ark that has been isolated for over twenty years. A bastion for surviving humans, the Ark is split into two zones, one guarded by security forces, the other by rebels. Brink immediately asks you to choose a side, but, you can take your persistent character through both sides of the bland story, making it pointless. In fact, during character creation, the only permanent choice is a character's facial appearance and their tattoos. Beyond that, you can change your size, look, weapons, class, and faction on a whim. This makes starting multiple characters almost irrelevant, except that experience maxes out at level 20. 

There are four classes in Brink, but there's a disappointing lack of definition between them. Due to the nature of Brink's maps, classes require constant changing. One objective might need repairs from an Engineer, while another might have a Medic heal a VIP. But classes don't really play differently. I was often confused when I couldn't drop a turret only to remember I was a Soldier, a class with a different set of skills. There's not much of a chance to pick and master a favorite class. 
Minimum System requirements

* Processor: Intel Core 2 Duo 2.4 GHz processor or equivalent
* Memory: 2 GB RAM
* Graphics: NVIDIA 8800GS / ATI Radeon HD 2900 Pro or equivalent
* OS: Windows XP (SP3)/ Vista / Windows 7
* Space: 8 GB hard disk space


Repacked by: Black_box
Type: Lossy (Video Recoded to Lower Bitrate)
Language(s): English
Size: 3.01 GB


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